Bryce 5: Making a Realistic Looking Mountain in BryceStep 5: Roughing it up a Bit I think this mountain is looking good but I still expect a much rougher surface. One way to do this is by adding erosion. However, just clicking erode does not always produce nice results. This is my favourite work around. Temporarily switch the resolution down to 128. (1) You'll immediately see little lines cutting into your terrain and see how much rougher the appearance is now in the 3D preview. But it's still a bit jagged so now click once on 'smoothing' (2). Reset your resolution to 512.
Hit the check mark to leave the terrain editor for a moment. It's time to look at the mountain in rendered form. Here it is rendered from two different angles. I'm quite pleased with it. However, a side effect of having been down to the lower resolution is the rather pixellated lumpy squares on the surface.
There's a quick solution to that. Straight back into the terrain editor, go down to something like 256 or even 128 resolution and hit smooth again. Now this looks looks better. The furrows are gone.
Step 6 >>> |
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